I set up the figure with the clothes, hair, weapons, if any, and pose it. But we do have the best of both worlds with Bryce -)Īre you saying that it may be a better idea to export DAZ figures to Bryce than the other way around? The narrower the camera angle of view and the larger the final render in DS, the larger the backdrop image has to be to not appear blurred. Please also consider the size of the backdrop - be it a billboard, a cylindrical or spherical panorama. With the Lenses and Filters product, a spherical panorama can be rendered directly in Bryce in one go. There are tutorials that come with Bryce 7.1 pro that explain 4 different methods. It can be done in steps and assembled in an external program. Note that Bryce cannot render a spherical panorama directly. You could also render a spherical (360°/180°) panorama in Bryce and map it on a sphere in DS with camera and objects within the sphere. Next step is to render a 360° panorama in Bryce (can be set in the render options) and map that one around a cylinder. If the backdrop behind the objects can be the same, you just have to move the backdrop.Ī good idea is to render the backdrop in Bryce large and with a wide angle of view (FOV around 120%). yes, if you want the objects in front of a different part of the backdrop, you need to adjust for that.
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